Once Steve Jobs had suggested that iPhone developers should go for web apps rather than native apps and in due course WebKit invented to support HTML code rendering on iPhone. Later on tremendous success of App store for native apps left web apps aside. But again in iOS6 it becomes visible to commitment of Apple to push web apps moreover release of latest version of WebKit confirms that. WebKit 4.0 is beautifully support HTML5 so it eases inherent problems of iPhone Web App.

The biggest thing in iOS6 is its support for file uploads and camera access using a combination of the FileAPI and HTML Media Capture API. This facilitates iPhone web app users to take a picture from your web app. Though support of Mobile Safari’s Media Capture is obscure since it may ignore the capture attribute, as well as any value for accept other than image or video, but the promising situation is that at least iPhone web app can capture and upload images form the camera of iPhone. One more thing is noticeable that Mobile Safari supports the multiple Boolean flag for uploading more than one image at a time, but at another facet of coin you may lose the ability to access the camera so it is up to you and your clients.

Mobile Safari also include the support for the Web Audio API, this particularly important for game developers who need sound and sound effect in their games. There is sharp rise in cache sizes up to 25MB is worth development for many. Inclusion of faster JavaScript engine and some new CSS tricks like CSS Filters and CSS Cross Fades boost the capacity of iPhone web app.

Read More:- iPhone App—Promote it Don’t Seat ideal



Leave a Reply.